We build immersive simulations, training systems, and interactive experiences that close the gap between knowledge and real-world readiness. Defence. EdTech. Games.
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From defence-grade training systems to K-12 awareness simulations, competitive games, and enterprise backends — we build software that operates in high-stakes environments.
Military-grade tactical simulation systems, war planning environments, and hardware-integrated training tools. Scenario-based, designed for armed forces and institutional use.
Interactive learning environments for K-12 and institutional clients. Climate simulations, child safety awareness tools, and cultural heritage VR experiences.
Competitive real-time multiplayer games, Unity3D open-source packages (WitClientApi, Thread Manager), and game backend systems for live products.
LLM and MCP-powered intelligence integrated into Unity games and simulations. Smart NPCs, adaptive training feedback, and real-time AI-driven scenario systems.
ASP.NET Core and Spring Boot microservices, JWT authentication, PostgreSQL and MongoDB, Redis caching, Docker containerisation, and AWS cloud deployment.
Real-time collaborative planning platform for military teams on Samsung S25 tablets. Offline satellite maps, 3D model and tactical symbol placement, and a physical sandbox where 4× Xbox Kinect depth sensors feed Unity to generate live terrain with projection overlay. ASP.NET Core backend on Mac Mini M4.
Real-time multiplayer racing with custom backend, live leaderboards, matchmaking, and player economy. Built in Unity with Photon PUN.
Children safely experience grooming and manipulation through simulated social media interactions — building protective awareness before real-world exposure. For schools and NGOs.
Immersive ancient Egyptian historical experience built for Kuwait University. Students explore artefacts and environments in first-person VR.
1v1 car combat on a hexagonal arena. Competitive, fast, and live. WitShells original IP.
Sponsor-funded competitive gaming platform. Players mine WitCoin, stake in skill matches, and prize pools are paid directly to winners. Live on Android.
7+ years building multiplayer games, military training simulations, and VR educational experiences. Has shipped 50+ projects with 4.3–5★ ratings. Built military tactical systems for Pakistan Armed Forces, K-12 climate VR for Kuwait University, and child safety tools. Creator of WitClientApi and Thread Manager — open-source Unity packages used by developers worldwide. Currently contracted as Senior Real-Time Simulation Engineer at Phoenix Technologies.
Frontend Lead and full-stack architect currently serving at Mingo.com. Has delivered production systems for clients across the UK, Dubai, and Ireland. At WitShells Studio, leads client strategy, business development, product architecture, and government procurement.
We are a focused team of two senior developers with complementary expertise, backed by a trusted network of specialist collaborators for design, QA, and content when projects demand it.
“We started WitShells because we were tired of seeing Pakistani talent undervalued. We are not a cheaper alternative — we are a better one. Every system we ship is production-grade, and every client engagement is a long-term partnership, not a one-off transaction. We are building something that will outlast any single project.” — Syed Suleman Shah, Co-Founder & CTO
“Amazing seller. If you need help I promise you this is the man to ask — accommodated a shifting timeline and delivered with a level of professionalism that is rarely found on Fiverr. Would repeat without hesitation.”
“Exceptional work! Delivered ahead of schedule with outstanding quality. Communication was clear and professional throughout. Highly recommend for anyone seeking top-notch results. Will definitely hire again!”
“I want to personally thank Mr. Syed for his exceptional expertise in REST APIs. Having had the pleasure of working with him on two projects — I can attest to his remarkable dedication and hard work. Highly recommended.”
Whether it's a defence simulation, an educational VR experience, a multiplayer game, or a full-stack platform — we are open.